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	<title>Comments on: illustration n&#8217;ipads</title>
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	<link>http://www.scamp.ie/index.php/2010/07/illustration-nipads/</link>
	<description>illustration blog</description>
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		<title>By: Matthew Griffin</title>
		<link>http://www.scamp.ie/index.php/2010/07/illustration-nipads/comment-page-1/#comment-3285</link>
		<dc:creator>Matthew Griffin</dc:creator>
		<pubDate>Tue, 27 Jul 2010 15:10:01 +0000</pubDate>
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		<description>Animation is fast becoming my bread and butter - as in animations houses like Caboom give me a list of &#039;assets&#039;, or predetermined characters/scenes/things, I draw them and they make them move. Would love to survive purely on one-off, high-detail imaginative stuff for editorial, but coming in late to the game, editorial work is all too rare. So I suppose I&#039;m pro-animation. It means I can eat. 

This is my first post as an IGI member btw.. Hi everyone :)</description>
		<content:encoded><![CDATA[<p>Animation is fast becoming my bread and butter &#8211; as in animations houses like Caboom give me a list of &#8216;assets&#8217;, or predetermined characters/scenes/things, I draw them and they make them move. Would love to survive purely on one-off, high-detail imaginative stuff for editorial, but coming in late to the game, editorial work is all too rare. So I suppose I&#8217;m pro-animation. It means I can eat. </p>
<p>This is my first post as an IGI member btw.. Hi everyone <img src='http://www.scamp.ie/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: steve</title>
		<link>http://www.scamp.ie/index.php/2010/07/illustration-nipads/comment-page-1/#comment-3278</link>
		<dc:creator>steve</dc:creator>
		<pubDate>Tue, 27 Jul 2010 09:36:36 +0000</pubDate>
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		<description>I think the fact it was the opening keynote and there was a fair bit of stress on animation and interactivity being the future of editorial illustration. Many saw this as being possibly extra work for the same rates.</description>
		<content:encoded><![CDATA[<p>I think the fact it was the opening keynote and there was a fair bit of stress on animation and interactivity being the future of editorial illustration. Many saw this as being possibly extra work for the same rates.</p>
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		<title>By: David McClelland</title>
		<link>http://www.scamp.ie/index.php/2010/07/illustration-nipads/comment-page-1/#comment-3277</link>
		<dc:creator>David McClelland</dc:creator>
		<pubDate>Tue, 27 Jul 2010 08:57:04 +0000</pubDate>
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		<description>Do it if you want to is the only way I can think about it, rather than be a sheep and follow what others are doing. Other than that it&#039;s pretty much a non issue for me, or am I missing a huge point here??</description>
		<content:encoded><![CDATA[<p>Do it if you want to is the only way I can think about it, rather than be a sheep and follow what others are doing. Other than that it&#8217;s pretty much a non issue for me, or am I missing a huge point here??</p>
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		<title>By: Steve Doogan</title>
		<link>http://www.scamp.ie/index.php/2010/07/illustration-nipads/comment-page-1/#comment-3261</link>
		<dc:creator>Steve Doogan</dc:creator>
		<pubDate>Mon, 26 Jul 2010 11:58:53 +0000</pubDate>
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		<description>We&#039;ve been here before with the debate over whether cinematic adaptions of comics represent an improvement on the originals. To many fans, they don&#039;t, though they can be entertaining. Comics aren&#039;t storyboards, still images (paintings, illustrations) aren&#039;t frustrated animations. Visual spoon-feeding of this kind fails to recognise the crucial involvement of the viewer&#039;s imagination. I&#039;m sure technology such as the iPad will herald a new strain of moving or interactive illustration, but the demand for still images will continue.</description>
		<content:encoded><![CDATA[<p>We&#8217;ve been here before with the debate over whether cinematic adaptions of comics represent an improvement on the originals. To many fans, they don&#8217;t, though they can be entertaining. Comics aren&#8217;t storyboards, still images (paintings, illustrations) aren&#8217;t frustrated animations. Visual spoon-feeding of this kind fails to recognise the crucial involvement of the viewer&#8217;s imagination. I&#8217;m sure technology such as the iPad will herald a new strain of moving or interactive illustration, but the demand for still images will continue.</p>
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